12 Mind-Blowing Things You Didn't Know About The Bioshock Series
6. Kill 5 Enemies, Get A Loot Box!
Of all the entertainment industries in the world, gaming is forever increasing at an exponential rate when it comes to both rendering, and the pure graphical power of what's on display.
Case in point: The original Bioshock couldn't handle more than five corpses on screen at any one time, so as a workaround after any particularly intense firefights, if you kill six enemies in one space, the sixth will turn into a small 'loot box' containing whatever items they had on their person.
Most of us never saw this in action thanks to wasting Splicers and other enemies as soon as they appeared, but next time you're playing through, let your foes mount up and you'll suddenly see their ragdoll'ing bodies turn into tiny chests.
Advertisement