Guitar Hero Live completely smoked Rock Band 4 and reinvented the rhythm game at the same time, moving the goalposts for the genre while blowing the previously accepted limitations out of the water. Though the game has a fairly unremarkable campaign, the real value for money comes from GHTV mode, a free streaming service where players can strum along to hundreds of music videos. This adds literally 20+ hours of gameplay to the usual Guitar Hero formula (and that's if you only play each song once), and with songs constantly being added on a near-weekly basis, there's continued incentive to keep returning and see what's been added. If you were justifiably worried pre-release that the game wouldn't be continually supported, so far Activision have proven that they're going all in. Simply, no game in the genre comes even close to Live in terms of replay value.
Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes).
General video game, TV and film nut. Occasional sports fan. Full time loon.