1. Sucker Punch = Pretty Much Every Action Video Game Ever Made
The Video Game: Well, think of pretty much any action-based video game you've ever played, and that's pretty much what Sucker Punch owes its existence to. The Movie: The film follows a young woman, Babydoll (Emily Browning), as she is institutionalised and enters a fantasy world as a means of escape. Cue about 100 minutes of visual references to everything that a 13-year-old boy wants to see in their games: attractive young women in sailor outfits with guns, giant murderous robots, hulking Samurai enemies, dragons, and even some freaking swordfights. It's as though Zack Snyder took all the typical fanboy elements and put them in a blender. The movie as a whole remains incredibly divisive, some criticising it as sexist fanboy indulgence, while others insist that it's actually a critique of misogynist fanboy culture as a whole, which of course extends unavoidably to the popular perception of video games. The visual style itself is also unmistakably video game-esque, which is unsurprising given the audience he is largely trying to appeal to. Which movies do you feel have most borrowed from video games? Shout it out in the comments!
Jack Pooley
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Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes).
General video game, TV and film nut. Occasional sports fan. Full time loon.
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