12 Things We Learned From Nintendo's Super Smash Bros Reveal
It's that time again. Kick the hype-machine into high gear...Super Smash Bros. is back!
Nintendos Wii U console has been struggling to build momentum since it launched back in late 2012. Pikmin 3 didnt help boost sales. Neither did Wii Fit, Zelda or Mario. The Big N is rapidly running out of things to pull out of its proverbial magic hat to make Wii U a must-own system. But wait Smash Bros! Its due out this year and Nintendo recently dedicated an entire presentation to it. Lets just hope the game is as good at boosting console sales as it is at ruining friendships. The latest instalment in the long-running brawler franchise will see a release on two platforms Wii U and 3DS. Its an ambitious project to be sure, so it can only be a good thing that Nintendo has enlisted the help of beat 'em up gurus Namco to develop the game. Judging by what weve seen so far, Super Smash Bros. appears to be coming along swimmingly. We propped our eyes open Clockwork Orange style to make sure that we didnt miss a thing during the presentation. What did we learn? That blinking is a reflex action for a reason. Oh, and lots of stuff about Super Smash Bros. Starting with