12 Things You Didn't Know About Fallout 3

1. Washington D.C. Was Almost Fully Recreated

Fallout 3 Game Poster
Bethesda

When all video games start development, the developers have wild ideas and ambitions that always have to be reigned in when technical limitations, time, money, or all three rear their ugly heads and force some kind of compromise. As you've probably guessed with Liberty Prime's role being minimised already, there's plenty of concepts Bethesda thought up that they had to sacrifice, including a fully recreated Washington D.C.

In the final game, the studio's post-apocalyptic version of D.C. was still impressive, but it was half the scale of what was initially intended. Originally every real area was going to be faithfully recreated, but when that would take up too much space, Bethesda opted to drop sections in favour of denser surrounding areas.

Though it hasn't been commented on, the problem could have been to do with having so many buildings in the same location. Fallout 3's open world infamously had to be split up by underground railways to avoid having load screens in the wilderness, so this could have been a contributing factor.

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Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.