The follow up to Ken Levines original masterpiece in Bioshock was one tough act to top for him and his talented team at Irrational Games, but by Jove they found a way. Whats the follow up to an underwater utopia? Why a city in the sky of course! And Infinite took full advantage by creating arenas littered with sky-rails for the player to latch onto and hop around from, or just shoot enemies from like a total marksman. Elizabeth although admittedly not as fully realized- made for a companion that actually helped in the heat of battle instead of stealing cover or blowing your position. Shes also gorgeously detailed and animated with the personality of a Disney Princess, which made the game alone for me. Of course the story is just utterly outstanding too with more mind-bending twists up its sleeves. Best Moment- I could go for the easy route and talk about the 20 minute ending sequence, which pretty much melted my mind, but Im not going to because the opening is as equally fascinating and can get overlooked in hindsight. Exploring Columbia for a good hour to two without any hostility is in one word; creepy. Everything is so peaceful, solemn, welcoming, and right yet so very wrong. Its like the nicest family ever inviting you to dinner only to find out youll be fighting for your life because theyre actually cannibals.