Say the words 'Good', 'Spider-Man' and 'Game' consecutively, and chances are someone in the nearby vicinity will point to this Sam Raimi movie tie-in. Where the first movie-based game was a solid enough affair, giving you a great combat system and an excuse for some wall-crawling stealth sections, it was the second that paired Spidey with a GTA-style open-world, changing the very nature of how pretty much every future game starring the wall-crawler would be done. With quests now spread across an entire city and - best of all - random missions springing up whenever your Spidey Sense would tingle, you could redirect your swings and leap into action - saving everything from ongoing heists to kids' balloons that were floating away. Spider-Man 2 captured the very essence of what it's like looking after an entire city for days on end, and we all spent countless hours doing exactly that.