You had one job: Make it playable. We should have known better, being there was never a good aliens game prior to this, and the complete lack of a demo or in-game footage in the lead-up to release was very telling of a developer not confident in what they were about to put out. However what appeared to be a lack of confidence turned into a full-blown attempt at stealth camouflage, as the final product we collectively held and interacted with was barely anything resembling that which was advertised or talked about, with explanations nowhere to be seen. Side-by-side screenshots of the game only a few months apart showed a drastically different state in each - with the 'newer' version actually looking so downgraded you'd swear it was released on the previous generation of hardware. It wasn't just the graphics either, not soon after release people tried in vein to find something, anything that was a saving grace to the increasingly terrible production value, and instead came across all manner of hilarious bugs and glitches - the most asinine being an Alien that was stuck in an animation that appeared to make him tap-dance.