15 Final Boss Battles That Almost Ruined Great Video Games
12. Lucien Fairfax - Fable II
Fable may be one of those franchises that the more we move away from it and Peter Molyneux's inflated pre-release hokum, the more we might begin to dislike it. It certainly applies to the end of the otherwise brilliant Fable 2, anyway, in which after hours upon hours of hunting down the evil lord Lucien, you don't even fight the guy.
Instead, you happen across him in full-on monologue mode. Nay a finger is raised as he prattles on about choices and consequences for a few minutes, before it kicks you back to gameplay mid-sentence, and intimates that you can now kill him.
So you do (or you wait a tad too long and companion Reaver does instead) resulting in Lucien tumbling off the side of the platform in an instant, only for Reaver to hilariously remark "Ahh, I thought he'd never shut up!" like he just dispatched some throwaway henchman.
Way to make this whole 'revenge kick' worthwhile, Molyneux.