15 Mind-Blowing Things You Didn't Know About Resident Evil
14. Resident Evil 1's Main Enemies Were Ghosts, Not Zombies
When you think about it, having a desolate, abandoned mansion lines up way more with evil spirits and haunted corridors, as oppose to the now-iconic zombies Resident Evil is synonymous with, and early in development, this was the direction Capcom were heading.
Over time, developer Shinji Mikami realised Resi was going to need something that little bit different, being its mechanics were more survival-based and visceral, leading him to delve into Hollywood's back catalogue, in search of enemies that would fit the bill.
He promptly stumbled upon George A. Romero's Night of the Living Dead, and various other 'undead horde'-themed works, and the rest was history. In fact, Resident Evil 7 looks to have a huge focus on ghosts and apparitions if its beta and footage so far are any indication. How's that for going back to the well?
Would Resident Evil still have taken off, had it been entirely ghost-themed instead? Let us know in the comments what you think.