4. Assassins Creed 3
With Assassins Creed 2 Ubisoft managed to do what few sequels could. Not only did the title re-invent the the formula of the entire franchise, but it did so by taking all of the criticisms from the first game to heart and not rushing out half-baked follow-up, but a carefully considered, fully loaded and epic experience. But when Assassins Creed 3 released years after the second entry into the series, it suffered massively from not having that same mystique and surprise factor. By the time the third entry came out, Assassins Creed as a franchise had become annualised, and thus fans and players rightfully expected the third entry to provide a huge leap forward away from the gameplay they were so used to. Sadly, other than a new setting and a new character, there wasn't much to separate Assassins Creed 3 from Revelations, which only came out one year prior. The problem is that with essentially four version of the same game and with the general quality lowering for each release franchise fatigue had well and truly set in and it seemed obvious that Assassins Creed 3 was coasting through and resting way too much on its laurels.