10. Crackdown 2
Handing the franchise over to a different developer, Crackdown 2 felt more like an expansion pack than it did an actual true sequel. Thats not even being too hyperbolic about it either, ignoring for the most part the gang-centred nature of the original game, part two opted to deliver a campaign that focused on a city overrun by mutants and zombies, featuring a supernatural twist on an otherwise straight sci-fi experience something pretty much every DLC at the time was doing. With no real upgrades to the city or the way you could cause havoc in its sandbox outside of a wingsuit to get around, when Crackdown 2 released it felt more like a stop-gap title to cover ground between the first game and a true sequel that's still never managed to materialise.
Josh Brown
Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.
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