One of gaming's few legit cult classics, the acclaim for Ubisoft's Beyond Good and Evil has only snowballed since its shaky release in 2003. With a sequel in development for seemingly forever, the original game has gone down in the mythology of the industry as a kind of lost relic, a rite of passage for any self-respecting gamer. Which is why it's a shame that the actual release itself isn't quite as interesting as the narrative that surrounds it. Headed up by Michel Ancel, the creator of the classic Rayman series, the title plays decidedly similar to other popular games of the time, blending puzzle elements with basic light platforming and combat. It's all rather solid gameplay, however the imaginative and surprisingly mature approach to its story of impending total destruction is what really captured the hearts of gamers over ten years ago. Unfortunately, Beyond Good and Evil is a good game that can simply never match up to the years of praise that's been heaped upon it - which is a shame, because if you lower your expectations the title can be an absolute blast.