4. Steel Battalion: Heavy Armor
If you ever needed a game to single-handedly show off everything the Kinect can't do, it's Steel Battalion. Many would say the Kinect never worked, and they'd be right; it's still a broken piece of technology that only gets more insultingly useless the more you look into how it was marketed, alongside the capabilities it just doesn't have. For Battalion though - a game built with a very specific, oversized controller in mind - having to account for a few hundred potential inputs through a variety of motions ranging from standing up to leaning forward and pulling imaginary levers, it's like trying to play all the Rock Band instruments at once just with your body - and we all know how well that worked for Wii Music. https://www.youtube.com/watch?v=n0OAdaQ-5x4 It was just broken, and to add insult to injury you couldn't even control it with your original Battalion controller even if you wanted to, leaving you feeling as stupid as you looked, 'battening down the hatches' in your imaginary mech by ducking down in real life, only for the game to not register what was happening. An unplayable mess.