15. All Polygons In All PS1 & N64 Games Are Less Than Arkham Knight's Batman Model
Rocksteady really have gone all-out for their finale to the Arkham trilogy, and the character models aren't an exception. Not only does the Batmobile pack enough memory to completely fill up the size of an average Xbox 360 game at 160MB, but the polygon count on Batman himself has one equal to that of Arkham Asylum's entire environment. For perspective, the most detailed character model in Asylum had a polygon count of around 25,000 - which when you factor in that game's entire world is equal to the size and detail on just Arkham Knight's model of Batman, it's beyond staggering to think how far we've come in such a short time. Holy pixels, Batman!
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Ewan Paterson
Content Producer/Presenter
Resident movie guy at WhatCulture who used to be Comics Editor. Thinks John Carpenter is the best. Likes Hellboy a lot. Can usually be found talking about Dad Movies on his Twitter at @EwanRuinsThings.
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