The Evil Within might've put people off with its rigid reliance on old school controls and ammo scarcity that forced you to make every bullet count or be forever damned - but director Shinji Mikami's return to horror for the first time since Resident Evil 4 got everything about the atmosphere within absolutely spot on. You first got a taste for it when hero Sebastien Castellanos is stranded in a mist-caked forest, but it's upon venturing further and discovering a dilapidated and abandoned village (or is it?!) that the Resi 4 vibes will come flooding back in, your spine will spring up with chills in all directions - and you'll press forward in search of more answers and inevitable pant-pooping scares. Across the board Evil Within's scares tended to come from the 'grotesque mound of flesh' school of enemy design, but in the early-going as you're still struggling to put everything together, getting a feel for what you're up against and having a rickety old village bathed in the glow of a full moon - it all came together as horror personified.