18 Video Game Moments That Gave You Memories For Life
12. Deploying Bullet-Time Over And Over In Max Payne
The subway level, right? I mean following the release of both Max Payne and The Matrix, everybody and their granny started implementing uber-cool slow-motion effects into games and movies, but Remedy's execution on the idea was the video game original.
When Max Payne first released, its stylish narrative presentation, BAFTA awards and eye-catching trailers already gave it the whole 'you're playing a movie'-type feel, but it was leaping through rooms and ventilating entire squads of armed goons in one fell swoop that remains the highlight of developer Remedy's career.
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