20 Most Underrated Open-World Video Games Of The Decade (So Far)

15. Lords Of The Fallen

Lords of the Fallen
CI Games

If you're going to mimic the 'Dark Souls formula' so stringent - and Lords of the Fallen quite literally takes 90% of its design ethos from FromSoftware's games - at least fill that other 10 with something truly brilliant.

Enter Lords of the Fallen's XP system, where unlike in Dark Souls where you're free to roam around, accruing experience from defeated enemies before levelling up at a checkpoint, staying away forms an XP multiplier, encouraging you to explore further, defeat more enemies and get more XP before banking it.

Get taken out and you'll lose it all, meaning unless you can make a defiant sprint to where you died it'll be gone forever, but such a mechanic breathes new life into the otherwise standard Souls template.

It doesn't hurt that it's quite the looker either, and fantastic art style is somewhere between World of Warcraft's most overblown designs and the deepest castles in Mordor - a solid distinction from the Gothic fantasy of Dark Souls and Bloodborne.

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Gaming Editor
Gaming Editor

WhatCulture's Head of Gaming.