When you start thinking of games that are part of PlayStation history, quirky Japanese rhythm-platformer, Vib Ribbon, is often missed out. Initially releasing in 1999, its killer hook was that you could take the disc out, throw in literally ANY CD and have the game generate levels based on the song's tempo and waveform (or something... it was magic back then). This meant you started analysing your song collection in a whole new way. Could you handle Motörhead's Ace of Spades, perhaps a softer track, or if you bring it through the 2000s, how would you get on against DragonForce's Through Fire and Flames? It was a brilliant concept, and with Vib's gameplay revolving around finger-mangling button combos to get through levels in one piece, it provided a solid learning curve you'd dictate and expand upon whenever ready.