I don't know about you, but I can't think of another game that allows you to choose between a selection of murder methods as diverse and downright hilarious as: tossing henchmen into piranha tanks, feeding them to sharks, or - the granddaddy of them all - impalement on the business end of a rhino's horn. It's the kind of stuff that can only come from Garth Ennis' deliciously twisted imagination and that's what was so great about this game - it embraced the over-the-top madness of Ennis' pre-MAX Punisher stories to produce one of the most ridiculously addictive experiences you'll ever have with a comic-based property. Where else can you juggle between shoving grenades down a dude's pants to dangling another guy over a ledge four stories up while Thomas Jane's gravelly voice threatens to let go? It's incredibly easy to lose chunks of your day doing nothing but dropping dudes from various heights and giggling away like a schoolgirl every time their heads explode on impact with the cold, hard pavement. Never mind when you throw in a scoring system that rates you on combo chains and kill-counts (with unlockable goodies to boot), and the option of replaying missions with a different loadout each time.