18 Stupidly Tiny Things Only Gamers Will Appreciate
12. Weighty Ragdoll Effects
Did you play Psi-Ops: The Mindgate Conspiracy? It was an absolutely phenomenal game, saw you picking up enemy soldiers through the power of your mind alone and thwacking them off a fully destructive environment packed with Havok physics, all meaning if you threw a screaming goon face-first straight through a plate glass window, it'd look just as painful as that description sounds. By comparison, Hitman 2: Silent Assassin's implementation of the same engine in 2002 saw developers IO reduce the 'weight' of anything you shot, so when you opened up on a roomful of goons with your twin pistols... they might as well have been made from crate paper. We all loved it just the same, but there's something so tactfully satisfying about knowing you can throw a dude down some stairs, level them with a devastating melee attack or send them careening down an embankment with a well-placed grenade, spinning and contorting all the way down. What? Sadistic? Of course not... we've all played Journey.