Although the enemies in Dark Souls are, without a doubt, almost unfairly strong and have loads of tricks up their sleeves to kill you, they're absolutely nothing compared to the games' true enemy. This enemy isn't a massive wall of flesh with fangs or a sorcerer hell-bent on killing you with homing Soul Arrows; no, this enemy is in fact much more common and you'll find one absolutely wherever you go. It is, of course, the humble cliff. Remember that counter in Dark Souls 2 in Majula that says how many deaths there's been worldwide? 96% of them were caused by people completely misjudging an attack and being launched off a cliff. The pain you'll feel when you accidentally fall off a cliff can be doubled by accidentally falling off a cliff on the way to pick up your soul stash that you dropped the last time you died.
16. Jolly Cooperation
Although Dark Souls does seem like a lonely, solitary experience filled with death, despair and horrible monsters that want to eat your limbs, every fan of the series knows that an important part of a Chosen Undead's journey involves accepting the help of others, or - to use the Dark Souls term for it - engaging in a spot of jolly cooperation! First uttered by Knight Solaire (who also has such wonderful phrases as 'If only I could be so grossly incandescent!'), this humble phrase has become extremely popular amongst the Dark Souls community and is referenced regularly. For true jolly cooperation to take place, one must also become a SunBro - accessed by joining the Warrior of Sunlight covenant - so you can get a nifty golden outline whenever you're summoned to help people. There's nothing quite like bonding together with a randomer as you do battle with enemies in true jolly cooperative style. Those playing any other games' multiplayer are really missing out on something truly original and incredibly rewarding.
Dan Curtis is approximately one-half videogame knowledge, and the other half inexplicable Geordie accent. He's also one quarter of the Factory Sealed Retro Gaming podcast.