20 Things You Didn't Know About Uncharted
19. Uncharted 2's Story Was Originally More Linear
Uncharted 2's opening sequence - where Nate is trapped inside a train that's hanging off the edge of a cliff - is one of the most iconic video game intros of all time.
After Nate climbs the train and reaches solid ground, the game flashes back to a meeting between him, Chloe Frazer and Harry Flynn, before flashing forward to the present, where he has to navigate the massive wreck in front of him.
After another flashback (featuring a sexy scene between Chloe and Nate) and another bit of train wreck platforming, the game flashes back for a final time, and the rest of the story builds to reveal how Nate ended up dangling from a crashed train.
This type of non-linear storytelling is something you don't see a lot in the action-shooter genre, but it works really well here.
Interestingly though, Naughty Dog had originally planned to keep things simple, with a linear three-act narrative. The decision to start the game with the train sequence wasn't suggested until late in development, by lead writer Neil Druckmann.