Ask anybody what their favourite game is, and the answer is usually The Legend of Zelda: Ocarina of Time. After all, it was Link's first 3D adventure - released a year after Super Mario 64 - that seemed to shine the first real light on the sheer thrills and potential that went hand-in-hand with open-world gaming. In 1998, it felt like a breath of fresh air. For most folk who grew up gaming, The Legend of Zelda: Ocarina of Time is in a league of its own; to rank it alongside other great titles is to do its influence, gameplay and nostalgic grip a total injustice. Quite simply, it is the game to beat all games; it is the Citizen Kane, the Mozart and the Great Expectations of video games.
Sam Hill is an ardent cinephile and has been writing about film professionally since 2008. He harbours a particular fondness for western and sci-fi movies.