3 Reasons Why The World Needs A New Timesplitters Game

2. The Lightheartedness

timesplitters3 The Timesplitters series excelled at the fact that it never took itself seriously in the slightest. The game€™s world wasn€™t populated exclusively by dark, bleak landscapes and dull €˜space marine€™ stock characters. Far from it. The series featured hundreds of characters in all, with a particular focus on the bizarre combination of monkeys and zombies, supported by everything from robots and spoof characters (such as the Bond-esque Harry Tipper) to fez-wearing bears, gingerbread men, anthropomorphic ducks and a walking cow carcass. The maps were similarly crazy, allowing such characters to wreak havoc on locales such as an Akira-inspired Tokyo, a Chinese restaurant, a sixties disco and an Aztec temple in addition to more traditional FPS settings, such as military bases. Such a light-hearted approach allowed for a silly yet highly enjoyable (and occasionally laugh-out-loud funny) experience, which would be a breath of fresh air in the current market, where FPS after FPS continuously tries to sell itself with gritty realism, a concept that has become highly saturated.
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Alex was about to write a short biography, but he got distracted by something shiny instead.