2. Time For Marketing To Kick Into Gear
One of the oddest things about Watch Dogs is the lack of buzz surrounding the game. Part of that is due to the lack of trailers or new gameplay videos outside of a few months where it seemed like every video game site was getting exclusive content. In retrospect, that should've been a big red flag screaming "impending delay," especially when October started and there was no new media being released. But an even bigger problem for Watch Dogs is the lack of enthusiasm on display by all but the most dedicated fans. Sure, people still mention wanting Watch Dogs if you listen to or watch videos on major game sites, but you never get the sense that they care all that much. No one was talking about Watch Dogs on my Twitter feed or on forums I frequent until the delay was announced. In fact, I was toying with the idea of cancelling my preorder a few days before the delay was announced in favor of playing XCOM: Enemy Within (which launches the same day Watch Dogs would have). That lack of interest wouldn't have boded well for a November of the game. One thing that could definitely help Watch Dogs' marketing is some more story based trailers. While it's safe to say that most people who know about the game know how it plays, I think it's a bad sign when I can barely remember the premise (some guy turns into a vigilante after some other guy screws him over in some way). In order to get people interested in the game, Ubisoft has to be more clear on what it is about in the next few months, or else it'll be a just another game instead of the blockbuster title they expect it to be.