1. Screw Timeless
There were too many things left undone in KotOR II, and many articles and blogs by developers and reviewers that point out all the things the game was supposed to do (at least 2 more entire areas, more character development in the supporting cast, and more possible endings). Also, the game seemed to have too much going on to end so abruptly. Anyone whose played knows that no matter how the player goes about the game, the last addition to the team will come with little time to really play with them. The key to getting the most out of each supporting character also took very careful planning due to the time constraints, making a second play through require a great deal of mandatory order of operation tactics. With that much left undone and a PC only restoration effort that fixed a lot of the things wrong with the second title and restored the original levels and circumstances, its time for BioWare to call its deformed clone Obsidian and make it right, finally. There are so many technological jumps from the original Xbox to the upcoming Xbox One, and so many tricks learned in the development of not only Mass Effect but Dragons Age as well. These new tricks can be used to tell an amazing story that already exists in full. That means they just have to make a game that really tells it. So, there we are BioWare, my favorite developer. Im asking you to do what you should have done almost a decade ago. Finish the series like you started it, and dont make me slog through a seas of MMO crap to get it. Oh and I also want a sequel to Jade Empire. See reason? Who said I was reasonable? Im a gamer!