4 Upcoming Gaming Sequels That Make Us Mad

3. Worms: Revolution

The Game: It's a simple idea. Some worms are good. Other worms are bad. Good worms kill bad worms. Bad worms kill good worms. Worms are capable of speech and the use of complicated weaponry, including but not limited to exploding sheep, dynamite, machine guns, and bazookas. The original worms game used this simple formula to build an empire of games. Worms: Revolution is supposed to be the new and improved version of the game. Using a mix of 2d/3d, introducing character classes, and weaponizing water, the new installment is hyped as being a totally new experience. Why You Should Be Annoyed: Let's face it, there is absolutely no reason for Worms: Revolution to exist. Its new improvements are insignificant and it adds very little to the series. While some games benefit from a sequel by extending the story or allowing players to enjoy the game with a better looking graphical engine, Worms: Revolution gains nothing from either of those. There is literally no story involved in Worms. None. And the graphical component of Worms games has never been all that important. The new 2d/3d engine, which has been spouted as game changing, adds little to nothing to the worms experience.The only aspect that seems to have actually added to the game is the ability to create water hazards, but then again who wants to create a water hazard when you could launch a missile. Why is any of this all that bad? Why does it matter if Team 17 releases yet another Worms title? Because we keep letting them. Game developers that continue to make the same game again and again are part of the problem in the gaming industry. They're why we end up with the such clear stagnation. Sure, it could be argued that there's no reason to fix a formula that works, but by that logic Vincent van Gough should have just painted "The Room" about a hundred different times, with tiny changes. Worms: Revolution is a blemish on gaming as a whole, as it represents the worst possible thing that can go wrong with any industry or art form: apathy leading to a lack of creativity. And what's worse? They have the gall to call this a new game, and charge you actual money for it, despite it having been released under half a dozen different names in the past 17 years.
 
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Clayton Ofbricks hasn't written a bio just yet, but if they had... it would appear here.