I have a very youthful taste in video games. I enjoy colorful environments, goofy characters, and clever interactions. In a world where every game has a separate physics engine just for the fountains of blood or gratuitous, full-frontal sex scenes, it's refreshing that one company out there still appeals to the imagination instead of carnal or violent fantasies. That being said, I'm 22 years old. I've been playing video games for half of my life at this point, and I haven't played a proper, first-party Nintendo game since Legend of Zelda: Twilight Princess was released in 2006. Nintendo has always shied away from games that feature violence or sex, and rightfully so, since it positions itself as a family company. But in most families there's an adult, or at least an angsty teenager. That person is going to have a tough time finding a Wii game that provides a fun, exciting experience that doesn't contain dialogue written by Mr. Rogers. Like me, most Nintendo fans are pushing 25 or 30, yet Nintendo keeps popping out puzzle games or fitness games like an insect whose offspring don't live past 24 hours. Sure, there are some exceptions (MadWorld and Killer7 were very cool if you could find them), but for the most part, Nintendo is choosing to perennially market its products towards children. This alienates those fans who have been there since the beginning. I'm not asking for Link to go around decapitating Moblins, but Twilight Princess did a superb job of creating a more mature environment while retaining a modest T Rating. If Nintendo can refine the balance between easy gameplay and sophisticated atmospheres, they can begin to win back their maturing fanboys.
Eller likes a lot of old video games, and some new video games. Follow him on Twitter (@JordanEller) for updates about articles, but mostly silly jokes.