WildStar: 5 Things It Does Better Than Any Other MMO

3. Mounts

What's better than unlocking that devastating new spell, or crafting your first piece of armour, or tearing your eyes from the monitor to speak to your girlfriend for the first time in days? It's that sweet, sweet feeling of a 22.5% increase to out-of-combat movement speed. But Carbine Studios have somehow managed to make that familiar feeling even sweeter, injecting raw cane sugar straight into the veins of the mount experience. In a continuation from the genius housing system, mounts are also heavily customisable. We're not just talking about shitty low-res emblems either, you can add objects to your mounts as easily as adding a decoration to your house, and they range from cool, to very silly. If you want to put a bowl of noodles on the tail of your lizard mount, go for it, and worry about the messy consequences later. WildStar remembers what it was like back when you had to actually work towards things in games though, so don't expect your mount to be handed to you on a plate from the beginning. If you want one straight away at level 15, you're gonna need to budget wisely from the start (a task made very difficult by the temptation of housing). Of course, this just makes finally getting your mount that much more rewarding.
Also, you can ride around on a hoverboard. Oh, sorry. You haven't immediately left this page to purchase WildStar yet, I can't have made myself clear enough. You can own a hoverboard. You can be an intergalactic Marty McFly. Better, in fact, because WildStar's hover-boards don't shit themselves when they travel over water. An MMO should always provide players with something worthwhile to work towards, and WildStar's crazy, customisable mounts are reason enough for anyone to start budgeting their gold.
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Tom Butler hasn't written a bio just yet, but if they had... it would appear here.