6 Reasons We’re All Sick Of Call of Duty

2. No Compelling Narrative

Call of Duty Black Ops 2 Call of Duty€™s Michael Bay-esque approach totally works in an immediately-satisfying way, much akin to watching Bruce Willis take down a helicopter with a police car, but an entire movie of helicopter-abuse would (probably) tire if it was drawn out over multiple hours (or in this case years). The lasting impression the likes of Black Ops big campaign-twist connotes are long gone, replaced in Ghosts€™ case by a familial narrative depicting lots of €œI€™m proud of you son€ moments that seem to happen for the sake of the story, rather than those that are actually earned through exposition or adequate bonding time on-mission. Whilst you could argue that a Call of Duty campaign is just supplementary to the quite frankly daunting size of the online mode, I would still maintain that if any solo mode is going to be included at all, it should do something different and more involving than the tenacious €œoh-I€™m-dead-again€ bullet-dance that many online matches consist of.
Gaming Editor
Gaming Editor

WhatCulture's Head of Gaming.