As said in the intro, Nintendo is a very Japan-centric company and that means embracing their native culture and philosophies. No one is asking them to abandon it, but it is obvious by President Satoru Iwata's own words, that they misread the global gaming market and, thus misjudged where they stood. As mentioned in the previous page about regionality, the company would do well to give their regional HQ around the globe more autonomy in directing any of their development teams and partners to produce content for their respective markets. That's not to say that there should be games that don't translate well from one country or continent to another, but rather working hand in hand to get more content into the hands of consumers who want them. This also means broadening the scope of the kinds of IPs Nintendo produces. Mario, Zelda, Metroid, et. al are wonderful games and franchises, but Nintendo hasn't had a widely selling new IP since the GameCube era. In other words, Nintendo needs to take risks with going outside their risk averse genre stable. In fact, Nintendo has many IPs they have not put into development since the days of the NES. Ice Climbers could be turned into a mature survival game, for instance. Or they could simply fully fund an indie developer and make their mature 2D 8-bit game into a graphical marvel showing how Nintendo is hanging tough with their competition. While it's not too late for the Wii U to have a resurgence, let's now look at things going into the next next-generation cycle. One of the first things Nintendo is going to have to do is properly launch their next console.
Shawn “Loc Da’Borg” Jackson is a native of Mississippi, born in Vicksburg and raised in Philadelphia in Neshoba County. At the age of 15 he was diagnosed with Tourette Syndrome and, later into his early 20s, he became Profoundly Deaf. Writing has been one of the main staples of his life and he has dedicated a good portion of it to educate, entertain and enthrall with the written word.