Starbound holds the key for why Broforce is going to be a bestseller once it comes out. At launch, there were literally thousands of people in live chat at all times, because it didn't exactly go to plan. The launch had some problems, but two hours later Starbound was the best selling game on Steam, with pretty much everyone playing. After the dust settled, it was clear that we're still dealing with an early beta release, and despite how good it was, a lot of people had bad performance issues and for some the game wouldn't even start. But what a game it is... it's everything that most modern games are, multiplied by about a thousand, with the bonus that it's really beautiful. Even without all the polish and even as half-baked as it is now, it has the simplistic beauty of a true sandbox game. There's that overwhelming feeling that there's just too much to do at the beginning, and it stays with you longer than it usually does in other games. It's a huge undertaking, and it's painfully clear that it's gonna take a whole lot more work to get Starbound in a perfectly playable and balanced state. Obviously, that shouldn't put you off getting it, as there's much fun to be had even now. Even more so when you count the mods and the multiplayer in.