Brothers is purely brilliant; Starbreeze clearly set out to make a creative artistic experience that utilized a controller in ways most developers probably hadnt even thought of, and they undoubtedly succeeded. For the entire game, you control the Brothers simultaneously as Starbreeze assigns an analog stick to each one. I had a feeling they would try and incorporate these unique light action/ platforming mechanics into a boss battle; how it would work was what I feared. Surprisingly like every other aspect of Brothers- it works flawlessly as you distract a giant grotesque spider with the younger brother, while the other brother rips the hideous creature apart one leg at a time. Tears soon follow the fight, further cementing this ones grandeur.