7 Kinect Disasters That Ruined Motion Controlled Gaming

5. Let's Dance With Mel B

Lets Dance With Mel B Official FacebookLets Dance With Mel B Official FacebookKinect can handle a dancing game. Some might argue that that's just about all it can handle. We've seen it happen - the Dance Central franchise is one of few highlights in the Kinect library, thanks to impressive motion capturing to accompany the snappy tunes and vibrant graphics. Let's Dance With Mel B, on the other hand, managed to get just about everything wrong. It shouldn't be this difficult: you've got a motion sensing camera device, all it's supposed to do is follow your movements and relay the data as input for the game. But the motion control involved here with Mel B's dance outing makes Microsoft's fancy camera look bloody stupid. Movements are blatantly ignored throughout, leaving you thrusting around like a Janet Jackson backing dancer while your on-screen avatar does whatever the hell he or she pleases. Damn it, Kinect, you only had one job. We're forced to wiggle and jiggle your way through a pitifully brief playlist dripping with generic eurotrash and anaemic R'n'B-tainted hip hop tunes, the kind of thing that could cause long term brain trauma ofter extended exposure. Mel B makes an appearance, but she hardly threw herself into the roll - her only meaningful contribution was to stand around nervously on the menu screen, shamelessly bulging out of a tiny black dress. When the dancing starts she's nowhere to be seen, but was kind enough to bark criticisms at players as they fumble their way through the horrible dance routines. The girl is hardly in a position to be condescending - she should be thrilled that anyone bothered to play this awful game in the first place. This has to be a career low for poor Mel B. And that's saying something.
Contributor
Contributor

Game-obsessed since the moment I could twiddle both thumbs independently. Equally enthralled by all the genres of music that your parents warned you about.