4. Real Life Goldeneye
Ask anyone who's played Goldeneye 64 what the best bit was and they'll get a bit misty eyed and may talk about the multiplayer, or using the sniper rifle for the first time, or running people over in a tank. Ask them what the worst bit was, and you'll have one answer: protecting Natalya. Just as Goldeneye became the template for every First Person Shooter that followed, the Natalya protection mission was the inspiration for all those escort missions you hate in other games. In the film she's bright and quick witted, and was the only one to survive the Severnaya massacre ("I had to ventilate someone"). In the game she has all the survival instincts of a depressed lemming (to paraphrase Simon R Green) and the makers of this video have encapsulated it brilliantly. What I love most about this is the attention to detail. Done as a "let's play" review, the actors manage to replicate the animations of the original characters perfectly (Natalya is especially good). The sound effects are spot on, the gun looks the same as the PP7, even the blood splatters in the same way. I also love the frustration that soon creeps in to the narrator's commentary, and the "Why?!" near the end echoes down the years from when you played the game originally and watched her walk happily through a crossfire for the twentieth time.
Richard Revell
Richard has been playing video games since the days of the BBC Micro, (and incidentally when is Chuckie Egg going to get a reboot?) He is currently available for the post of Head of Marketing at Nintendo, seeing as no-one else seems to be doing the job. He's also a major fan of fantasy/sf books and is just waiting for his novel about an assassin who doesn't wear a hood to get picked up.
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