7 Rushed Video Game Endings That Ruined Everything

6. Metal Gear Solid V: The Phantom Pain

Despite being one of the smoothest, most polished action game experiences in the history of the industry, Metal Gear Solid V has become infamous for one simple fact: it wasn't actually complete when it was released. The story is a complete mess, full of inconsistent characters, unclear motivations and major plot points hidden inside optional cassettes that you may not even notice slip into your inventory.

It shouldn't come as a surprise, then, that the ending was a confused, hurried mess.

After blowing up the game's token Metal Gear weapon and calling in Skull Face's debt of three limbs, players are greeted to a “Chapter 2” that consists of a handful of disjointed missions that almost always culminate on a member of Venom Snake's supporting cast leaving forever. Finally, fans are treated to confirmation that Venom Snake, the game's lead character, is not actually the Big Boss they've been lead to believe.

It's a half-hearted twist ending that most fans saw coming at one point or another (Big Boss, after all, had two arms and zero horns) that was made even more disappointing by the fact that game director Hideo Kojima actively flaunted in-game that he was dissatisfied with the final product. Possibly spurred on by his feud with MGS V publisher, Konami, Kojima made sure to leave us feeling his frustration while also wondering what could have been if the game wasn't hurried to completion.

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