7 Things Japan Needs To Do For Relevance In This Video Game Generation

6. Release The Vita TV In The West

Psvitatv 27144nphd One of the biggest consequences of the last console generation was a mass exodus of Japanese developers to the PSP, which was cheaper and easier to work with than the PS3. This wasn't a bad thing for Japanese developers, because handheld gaming is fairly widespread in Japan. But the PSP didn't really catch on in other markets, because handhelds were seen as a lesser option than consoles and eventually started facing serious competition from highly advanced tablets and phones. Even worse, PSP emulation advanced to the point that owning one was utterly pointless if you had a decent laptop and every game was up for pirating in days, if not hours (which was a positive in some ways for western fans of Japanese games). When Sony released the Vita nearly two years ago, they assumed two things: 1) the west would go for another handheld, and 2) people would actually pay the amount they wanted for the hardware and SD cards. So it's not surprising that Vita game development and sales have been slow so far. But then Sony revealed the Vita TV, a microconsole that would cost around $100 and is designed to be used on your HDTV... but might not even get out of Japan. Even if you're not a fan of Japanese games, there's one major benefit of having a Vita TV. Since Sony is pushing Vita/PS3/PS4 crossplay, it means you can get PS4 games for a fraction of the price at a slight graphics disadvantage. And for Sony, the Vita TV offers a way to make money off of consumers who might not be willing to pay for a PS4 or Vita, but want new hardware. Releasing the Vita TV makes so much sense, it's amazing it hasn't happened yet.
 
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Living in Florida, enjoying the weather when its good, writing for a living. TV, Film, Animation, and Games are my life blood. Follow me on Twitter @xbsaint. Just try not to get too mad when I live tweet during Toonami.