7 Times You Were Right To Worry About Video Games

2. Daikatana's Advertising

Metal Gear Survive
Ion Storm

"John Romero's about to make you his bitch".

It was the marketing campaign heard around the world. A defiant statement from a cocksure developer that his next game wasn't just here to sell units but to totally and utterly crush the player under its greatness.

Can you see exactly when the worry set in? Yes that's right, it's the moment that the greenlight was given to this ad, for with such a statement comes to a pretty hefty expectation from the player. With this, you are saying that your game is something else, something that transcends expectations and will be unlike anything else on the market.

And you know what? They were almost right about that. Because Daikatana was such a colossal failure even E.T for the Atari dug itself out of the desert to come and point and laugh at it. It was all the world could talk about because of just how goddam horrendous it was.

The gaming public at large was already raising eyebrows at this title, well before the release thanks to shoddy footage, reports of internal struggles, and gameplay demos that made a house of cards on an active fault line look more stable, so to have these concerns not only met but exceeded on? Well it was all she wrote for Daikatana.

Ironically if the game had been more humble and made less outlandish statements, people would have probably been more charitable to the title.

Contributor
Contributor

Jules Gill hasn't written a bio just yet, but if they had... it would appear here.