7 Video Games That Fixed Massive Plot Holes
2. Patching The Entire Story - Final Fantasy XV
If we're being brutally honest, as much fun as the "lads on tour" vibe given off by Final Fantasy 15 is, when it comes to its narrative, it's a bit of a mess.
Despite the team stating over and over that the choppy and convoluted story wasn't the result of the game being scrapped and rebuilt from the ground up several times, it's hard not to look at the overall plot as little more than a collage of ideas at times.
Characters arrive and exit without much fanfare and odd direction meant that sometimes the emphasis is placed on the wrong people in the scene leaving players confused as to why that person never returns again or does anything of note.
Still, a little thing like having a plot tied together with string wasn't going to stop the development team, especially not the game's director Hajime Tabata, who went on record to state that he would use patches to not only fix and rebalance the game post-launch but plug up pressing plot holes as well. It was an interesting move to have a developer acknowledge the missing pieces while promising to remedy them, and to his credit, after almost a year of drip-fed drops, the game was in a much better state.
Now sub-characters like Ravus got more fleshed out moments, and DLC episodes expanding the ending and even main villains motivations more, means that FF15 is finally the game it arguably should have been the first time around, still it's one hell of a ride that's now running with a more tuned engine.