7 Ways Your Favourite Video Games Are TOTALLY Different Overseas

5. Sonic's Planet "Mobius" Doesn't Exist, And Was Earth All Along

Sonic 1
SEGA

Remember how across the 2000s, Sonic's entire canon just switched, and suddenly Dr. Robotnik was Dr. Eggman, and even the levels were now set across places that looked a whole lot like Earth?

Yeah... it all started with a mistranslation from series creator Yuji Naka, who when speaking to Sega for an issue of Sega Visions magazine, made reference to Sonic running on "Mobius", resulting in the idea that the games were actually set on some random place called "Mobius", and not Earth.

Being set on another planet would explain the underground purple caverns and moss-caked ruins that looked like they belonged to a completely different species, so various western media and entertainment properties ran with this, resulting in even the absolutely f'ing awesome Sonic TV series and comics all being set on Mobius.

Sadly, it wasn't to be, and as the series was always supposed to be set on Earth (Sonic rescuing various critters from a cackling oil baron-looking dude was always an environmentalist message anyway), Sonic Adventure 2 finally called the planet Earth, and it's been like that ever since.

That "Mobius" line? It referred to the levels being modelled somewhat on "mobius strips" - a mathematical for a one-sided space that Sonic could then sprint across.

Westernised assumptions were also the case for Dr. Robotnik, too. Team Sonic's Takashi Iizuka stated in a later Game Informer interview that Eggman was always Ivan's real name, but it was the American localisation team who changed it, without consulting the developers.

Call me crazy, but Dr. Robotnik on planet Mobius is infinitely cooler than Dr. Eggman on Earth... but you can't have it all.

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Gaming Editor
Gaming Editor

WhatCulture's Head of Gaming.