7 Ways Your Favourite Video Games Are TOTALLY Different Overseas

6. The Fate Of Ganon - Zelda: Breath Of The Wild

The Legend Of Zelda Breath Of The Wild ganon
Nintendo

One of the reasons Breath of the Wild is so totemic, so outstanding and so ethereally beautiful, comes from its status as something of a "standalone" Zelda.

Almost feeling like a soft reboot of the franchise, Nintendo dodged all questions of where it sat in the canon, gave Link a nice blue tunic and set about naming half the locations in the world after characters, rather than including them as NPCs.

Ganon too, is still a powerful evil Link must wield the Master Sword to defeat, but in having his appearance not be a man, but a large demon, the Western and Eastern releases ultimately define him very differently.

In the Western release, before you fight the final form of Dark Beast Ganon, Zelda screams that he "has given up on reincarnation and assumed his pure, enraged form". This makes sense in the moment as the various parts of Ganon that were scattered across the realm have also been brought down, and all that's left is one final enemy to put in the ground.

It's the word "pure" that fans latched onto, and it's what makes this fight so powerful.

In the Eastern release though, Zelda's line references the entire Legend of Zelda mythos and Ganon's immortality, saying that Dark Beast is "born from his obsessive refusal to give up on revival" i.e. This is just another form of Ganon, and - like in the wider mythos - downing Breath of the Wild's Ganon is only a stopgap for a future fight.

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Gaming Editor
Gaming Editor

WhatCulture's Head of Gaming.