8 Dead EA Video Game Franchises That Deserve A Comeback

1. Dead Space

DEAD SPACE isaac
EA

Dead Space 3 is responsible for cutting short Isaac Clarke's crusade against the Necromorphs and, to that, there's no counterargument. But was its failure a result of Visceral losing its way, or just another example of EA sticking its nose in where it wasn't needed? The answer is as obvious as you'd expect, and while Visceral wasn't innocent in causing Dead Space's downfall, it was the publisher's meddling - specifically forcing the adoption of more action-oriented gameplay and the inclusion of microtransactions - that made it sink faster.

In fact, had Visceral simply been left to its own devices, Dead Space 3 would have continued to respect its predecessor's survival horror roots and potentially would have secured funding for a sequel. One which had already been planned ahead for.

As part of an interview with Eurogamer, series director Ben Wanat outlined Visceral's plans for Dead Space 4, including an increased focus on non-linear progression and emphasis on forcing players to scrounge around abandoned ships to collect the basic necessities for survival against the uncomfortably gruesome Necromorphs. As for Isaac, he'd continue his role as the unsung hero, responsible for defending mankind from the looming apocalypse headed its way while also battling his own psychological demons.

Sounds like the sequel Dead Space 3 should have been.

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Contributor

Joe is a freelance games journalist who, while not spending every waking minute selling himself to websites around the world, spends his free time writing. Most of it makes no sense, but when it does, he treats each article as if it were his Magnum Opus - with varying results.