8 Exact Moments You Knew You'd Bought The Wrong Game

Whether bugs, bad marketing or dud gameplay, it sucks to realise you've been swindled.

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Imagine sinking a decent amount of cash into a title, getting home and being ready to play, only to realise on starting that this absolutely was not the game you wanted. Maybe you don’t even have to imagine, maybe this is more likely than you think.

There are a whole load of reasons why this might be the case, from finding out you’ve got a bugged release or a subpar port, right through to realising the game is just not all it's cracked up to be.

With the state video game advertising is in these days, publishers could market pretty much anything to us effectively for the right price - even if they never intend to make the game measure up to what we see in the trailers.

Whether it’s the wrong game for your personal tastes or seemingly the wrong game that is mismatched to its premise, it’s always super disappointing to be left with something you didn’t want.

But there’s also the chance that maybe, just maybe, whatever they’ve done differently that you weren’t prepared for could actually pay off.

8. Noticing The Absolute State Of It All - Grand Theft Auto: The Trilogy - The Definitive Edition

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It would actually be hard to pick just one moment when you realised the GTA Definitive Edition was not all it cracked up to be, and that would be because the whole thing is just a mess.

Whether it was the dodgy textures, the missing music, the janky controls or something else, there is a myriad of mistakes that could've sealed the deal on your realisation. On buying the Definitive Edition, consumers expected something polished and well-assembled and...well...definitive. It should've been the perfect marriage of all the GTA games into one, cohesive and impressive package. Needless to say this is not what we got.

How can one call something a 'definitive edition' when it is missing all sorts from the actual original games? The appearance of the game and its graphics is drastically worse when it was supposed to be 'fixed', and data miners are finding all sorts of dodgy stuff hidden in the code including dev notes and previously removed content. It just feels rather unfinished.

Regardless of what exact moment made you realise this edition was buggered, we all agree for sure that it is.

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Jules Gill hasn't written a bio just yet, but if they had... it would appear here.