3. Deadly Premonition (Xbox 360, PS3)
Merge Twin Peaks with the eccentricity of Richard Garriot and youll have a half way decent experience of what Deadly Premonition is. Its often rightfully described as one of the most polarising games ever, owning to its incredible ambition, technical shortcomings and absolutely bonkers design quirks. Ignition Entertainment wanted to create an evolving open world city where all the characters had their own schedules. If youve never played it and want an easily digestible sound bite: Deadly Premonition is Shenmue with extra-dimensional monsters. Its like a senescent Lothario desperately clinging onto his youth by frequenting Club 18 -30 destinations, there are times when Deadly Premonition looks almost acceptable, but under a certain light one can see it for the decrepit, aging creation that it is. Aficionados of the game claim the idiosyncratic graphics add to the whole Twin Peaks fevered dream tone, but whilst Im willing to concede to the similar eclectic gameplay counterargument, I cant accept that the graphics are anything other than poor. Its practically on par with the PS2 at times, later era PS2 mind, but PS2 levels nonetheless: you don't defend a serial killer because he "only" offed homeless guys.