8 Great Video Games Spoiled By Terrible Graphics

3. Deadly Premonition (Xbox 360, PS3)

I-cant-believe-it-Deadly-Premonition Merge Twin Peaks with the eccentricity of Richard Garriot and you€™ll have a half way decent experience of what Deadly Premonition is. It€™s often rightfully described as one of the most polarising games ever, owning to its incredible ambition, technical shortcomings and absolutely bonkers design quirks. Ignition Entertainment wanted to create an evolving open world city where all the characters had their own schedules. If you€™ve never played it and want an easily digestible sound bite: Deadly Premonition is Shenmue with extra-dimensional monsters. It€™s like a senescent Lothario desperately clinging onto his youth by frequenting Club 18 -30 destinations, there are times when Deadly Premonition looks almost acceptable, but under a certain light one can see it for the decrepit, aging creation that it is. Aficionados of the game claim the idiosyncratic graphics add to the whole Twin Peaks fevered dream tone, but whilst I€™m willing to concede to the similar eclectic gameplay counterargument, I can€™t accept that the graphics are anything other than poor. It€™s practically on par with the PS2 at times, later era PS2 mind, but PS2 levels nonetheless: you don't defend a serial killer because he "only" offed homeless guys.
 
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Ashley Bailey writes critical reviews in the manner of an angry, judgmental 70 year old writing into TV Guide. He is also the former editor a small metal and rock webzine. In his spare time, he is a self confessed Steam addict: so much so, in fact, he is literally willing to write for food, having spent his money on their lovely, lovely sales.