8 Insane Things Video Games Asked Us To Do

2. Hitman: Absolution - Assassinate A Squad Of Stripper Nuns

The Saints Hitman Absolution
IO Interactive/Square Enix

Hitman games are all about carefully planned hits that offer endless replayability over instant gratification, right? Looks like somebody forgot to tell IO Interactive all about this when they designed The Saints. Your eyes aren't fooling you: those are some nuns with guns and a hell of a lot of latex.

Sent in by the ICA (Agent 47's former employers) to take the chrome-domed killer out, this group of stripper sisters should have been removed at the quality control stage of Absolution. In around ten gameplay minutes, IO tasked players with hunting down each member of The Saints and offing them in increasingly brutal fashion. Way to court controversy, guys.

The Hitman series had always retained a sense of realism; the dangerous scenarios 47 found himself in were plausible. Not so here, because IO threw their own rulebook out the window and created a new one the Catholic church were sure to love. We're being facetious. This was a cheap shock tactic bordering on the insane and nothing else.

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Lifelong wrestling, video game, music and sports obsessive who has been writing about his passions since childhood. Jamie started writing for WhatCulture in 2013, and has contributed thousands of articles and YouTube videos since then. He cut his teeth penning published pieces for top UK and European wrestling read Fighting Spirit Magazine (FSM), and also has extensive experience working within the wrestling biz as a manager and commentator for promotions like ICW on WWE Network and WCPW/Defiant since 2010. Further, Jamie also hosted the old Ministry Of Slam podcast, and has interviewed everyone from Steve Austin and Shawn Michaels to Bret Hart and Trish Stratus.