8 Insane Video Game Events Hardly ANYONE Saw
6. Unlocking The Cube - Peter Molyneux's Curiosity
Okay, not all of these were going to be brilliant, but if we're talking about in-game events that are only seen by a fraction of players, Peter Molyneux's Curiosity narrows that player pool to one.
Yes, back in 2012, Peter Molyneux was yet to be outed as a Kickstarter menace, and he had a couple of barmy ideas ready to go.
Unleashed on iOS for free in 2012, Curiosity: What's Inside the Cube? was a mass multiplayer experience, albeit only accessed one player at a time. Uniquely everybody was contributing to mining away at the layers on the same cube, with 22 Cans patching in various additional tools and even explosives to speed things along.
Peter Molyneux did a Peter Molyneux and claimed "What is inside the cube is life-changingly amazing by any definition", promising something phenomenal to whichever player was the first to reach the core.
Many months later one Bryan Henderson from Edinburgh, Scotland breached its walls to find the "prize" was being a "digital god" inside upcoming management title, Godus. Alongside whatever that entailed, Bryan would also get a share of the profits from Godus, once it hit retail.
The problem? Well, none of this had been planned out past the conceptual stage, Henderson received nothing except a trip to 22Cans to play a beta of the game for hours on end, and then the person looking after him left the company.
Godus was never finished, Molyneux pocketed the cash, and a certain Rock, Paper, Shotgun interview absolutely ROASTED the guy in 2015.
It's honestly one HELL of a story, but there was a time when thousands of us were enraptured by a single on-screen cube.