8 More Optional Superbosses Who Totally Destroyed Players
8. Red Dragon - Dungeons & Dragons: Tower Of Doom
Now as some of you may know, I absolutely adore Dungeons and Dragons; I've been playing on and off for years, and it has inspired my love of all things tabletop and fantasy gaming. So whenever a video game comes along with the DND branding, it's always piqued my interest.
(Side note: if you too share my love for dice rolling, then let me take a persuasion check on you now and tell you about my board game channel LiveAndLetsDice. If you like Warhammer, model painting and of course, DND, check it out!)
Anyway, back to the glory days of the arcade, which gave birth to Capcom's fantastic Dungeons & Dragons: Tower Of Doom, a side scrolling beat 'em up dripping with love for the source material that could be enjoyed by up to four players at a time. It was a surprisingly deep game with levelling, item management, and even enemies that act in manners similar to the pen and paper classic.
Like this troll, who IS A MASSIVE DICK unless you actually burn his body like I've asked my Mrs. to do to my PC once I've popped me clogs.
And to top it all off, there's a monstrously difficult superboss that you can take on in the form of The Red Dragon. This boss is so cheap and difficult that the game warns you about tackling this beast three times before even letting you instantly die to its fire breath attacks. It's got a health bar so big that it doesn't even show up for a while because the game's devs couldn't figure a way of fitting it on one screen. In the arcades, this was the pinnacle of wallet robbing - which explains why it drops so much gold should you ever be able to actually defeat it.