8 Most Notorious Video Game Cash Grabs This Decade
2. Fallout: 76
It's mad to think about it now, but at the beginning of the decade, Bethesda could do no wrong. The release of Skyrim in 2011 was the pinnacle of the studio's powers. A masterpiece, beautifully written, chock full of interesting characters and hundreds of hours of content. How did the same studio end up releasing Fallout: 76 a mear 7 years later.
Fallout: 76 was already fighting a losing battle on its announcement, with a shared world experience not being something fans really wanted. The game was released broken and empty, but fans stuck by all the game-breaking glitches and toxic griefing from nuke crazy sociopaths. Bethesda promised big updates, fixing glaring bugs, adding NPC's and story components. They decided to delay these updates in favour of packaging all the quality of life changes players wanted behind a massive paywall.
Fallout First allowed players to have private servers, huge storage options and pop-up fast travel along with other small bonuses. All for £100 a year. Things people wanted and should have expected on the release of a full prices game, locked behind a £100 a year wall. What makes it worse is that any player willing to pay the cash found that these updates didn't even work. They weren't ready. Bethesda just wanted your cash.
Any goodwill left in the company died that day. A tragedy.