8 Pieces Of DLC That Totally Screwed Gamers

6. Warden's Keep - Dragon Age: Origins

Dragon Age: Origins was an excellent RPG from BioWare than garnered a large amount of critical acclaim. It had a fair amount of DLC, including quests, new characters and a full-on expansion pack. Most of the additional content was well done and fit in with the rest of the story. Warden€™s Keep was an exception, though. It was immediately suspect, as it was available from the original release date. Launch day content often appears as if it has been cut from the game in order so that it can be sold separately, of course. Yet there can be a long time between a game to manufacture and the actual release. This can give the developers some time to create further elements. The worse thing about Warden€™s Keep is that it doesn€™t reveal its DLC until after you have decided to do the quest itself. The character you speak to in your camp tells you about the quest, builds up excitement and then asks you if you want to actually do it. When you inevitably say yes, you are prompted to pay for the privilege of going on the adventure. Unfair, you'll agree. At least with most DLC it is clear that there is a cost and that you€™ll have to purchase it to play. They€™ll usually be found in online stores or in the main menu. With Warden€™s Keep, it was included purposely in the game world itself to mislead players. Sneaky.
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